Imagine a world where you could be astonishingly attractive, change your appearance completely in seconds, and where you never got sick or needed to eat or drink? A world where you could buy a house for less than £1, and locate it on a sundrenched beach or a snow-capped mountain, or just park it in the sky. A world where you could build dramatic towering sculptures, design your own fashion accessories and fulfil your creative urges. A world where you could fly, or teleport instantly to regions that are changing and growing every day.
Sounds interesting? This is Second Life, one of the most popular virtual worlds on the Internet and a place that is drawing attention from many of the world’s biggest brands, including Amazon, BMW, Vodafone, Sky and Coca-Cola. In fact, more than 300 major brands have created a presence in Second Life, attracted by the demographics of its virtual residents. Despite its Californian origins with San Francisco software company Linden Labs, Second Life has a truly international community, with 75% of residents outside of the US.
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